Masks: Young Outcasts (Issue #1)
Issue One of the Young Outcasts! The new team must thwart a robbery at the museum. But what was the purpose behind it, and how does it relate to the dread fate of their youngest member? The mystery deepens, but they still find time for a team building exercise. A final panel that must be seen to be believed! Excelsi--llence, Real Readers!
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Lasers & Feelings
The crew of the ISS Raptor have lost their Captain to Something Else! Now they’re stranded in space, trapped in orbit around the mysterious Space Mountain. The crew is distraught and trying to hold together with several warp signatures inbound. Is this the end of the Raptor and its crew? Or will they be able to manage a daring escape with Lasers and Feelings?! Episode 12: Crawling Back In the final episode of BAAR CRAWL, our heroes take on the temple of Vecna. They also make some last minute new friends in the form of Narek, son of Kas. Things are getting spicy! BAAR Crawl is going to need some help with this one! Summary by Liz Starring: Andy, Daniel, Soup, Liz, and Timothy
Episode 12: Take Me Home
Harkon is defeated! But wait, no he’s not! The party kills one Harkon, throws another out a window, and then disappears in mist one at a time! Everyone passes through an in-between space, where they find a lot of emotions before going back to where they belong: together. Reunited, they head to Neverwinter, where they locate Ank’s sister, who is a proper lady. But what’s this? Her adoptive parent, Ole Wyrm, seems to have a new quest! Wonder how this one is gonna play out. Mulhorand 4: CaBOOret
The Gang Buy a Bar. Problem is, it’s haunted AF. Sassy, Classy, Brassy and Back-up must solve a murder mystery and resolve the final request of these lingering spirits. All while getting their Cabaret, The Kissed Coin, up and running for an opening night you won’t want to miss! Bring the family! Two drink minimum. Episode 11: New Dawn
Fight, fight, fight! BAAR Crawl engages the Red Wizards and their army of undead. Luckily, Red Wizards are dumb and easy to kill. However, things get a little complicated when they find the Heart of Vecna. Because of course it’s forkin’ Vecna… Mulhorand 4: Sold!
Sassy, Classy, Brassy and Back-up return to so-called civilization as they arrive in Waterdeep with their burdensome book burning a hole in their pockets. In their quest to find a buyer, enemies are made and a dream comes true. All while making endless jokes to make the DM blush. The team acquire some Real Estate, but the previous occupants may not be done with the place just yet. Episode 11: Bad Dogs
Our heroes – and Miller Thyme – arrive in Melodine, faced with a very unhappy Lady Akriel. She demands they hand over the crown, they lie heroically to pretend they don’t have it, and then Harkon shows up and things continue to not go well. They make it into the wizard’s tower, Miller Thyme slightly after the rest of them, then start barricading things. The book is located and Gark starts the ritual while they are besieged on all sides. Harkon makes his way through their barricade, but the party holds him in a stunlock below! How long can they keep this up?! Miller Thyme will never know, because he fades out just as the episode ends! |
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